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Showing posts from April, 2023

Development Update 4

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 UPDATE The game is being finalized for game con and we are adding the final touches for the demo play. We had a chance to play test the game again to get further feedback about the game feel. A lot of micro adjustment was needed such as health, damage, speed, etc., to make the game feel better according to the testers. My main objective was to make the Enemy AI smarter and feel harder for the more experience gamer. I added teleporting mechanics to the enemy as well as added more animations for them. I am now starting to add visual effects to add more juice to the game look.  Play Testing We now have a private playtesting server on discord to house our playtest so that we can do it virtually as the play tester share their screens.  We have different channels in the discord server to organize important topics such as questions, bug clips, announcements and have several voice channels so that multiple play tests can happen in parallel.  Business We have now been able t...