Development Update 4

 UPDATE

The game is being finalized for game con and we are adding the final touches for the demo play. We had a chance to play test the game again to get further feedback about the game feel. A lot of micro adjustment was needed such as health, damage, speed, etc., to make the game feel better according to the testers.

My main objective was to make the Enemy AI smarter and feel harder for the more experience gamer. I added teleporting mechanics to the enemy as well as added more animations for them. I am now starting to add visual effects to add more juice to the game look. 

Play Testing

We now have a private playtesting server on discord to house our playtest so that we can do it virtually as the play tester share their screens.  We have different channels in the discord server to organize important topics such as questions, bug clips, announcements and have several voice channels so that multiple play tests can happen in parallel. 



Business

We have now been able to purchase assets for our game because of the Firefly funding that we have received. This has greatly helped and fasten the pace of our development. There were tools we were able to acquire that helped in the game worldbuilding itself so we can get pass the Alpha stage and develop something that will be more close to the release stage. 

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